Metal Frontier 1.05 Patch Notes


Performance Improvements

  • Added Occlusion culling to only render what is in front of the player.
  • Enabled GPU instancing to improve how materials are rendered.
  • Reduced the texture size of various textures to reduce memory usage.
  • Enabled texture streaming so that textures can be rendered at a lower resolution when viewed from far away.
  • Robot pieces from defeated enemies now disappear after a few seconds which reduces the strain on the physics engine.
  • Tweaked lighting and shadow settings for both PC and Quest 2 to improve performance.
  • Switched bullets from being collision based to using raycasts, this should make hits register more consistently.
  • Various other performance improvements

Players should notice a significant improvement in performance after this update

QOL

  • Interaction lines now only appear when aiming at an object that can be interacted with
  • Added an option for switching between sitting and standing mode in the options menu
  • The options menu now saves between play sessions and should no longer reset

Bug Fixes

  • Fixed an issue where the start menu would not face the player on start up in the quest 2 build
  • Tutorial videos are no longer broken

Files

Quest 2 728 MB
Version 1.05 19 days ago
Windows 646 MB
Version 1.05 19 days ago

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